Lucas Eklund
Projects
★ Featured
PlanetaryZigmaCo-op roguelike on procedural planets. Own Vulkan renderer, UDP netcode, hot-reloading.
BAR RewindRewind and scrub Beyond All Reason replays.
StreamerFighterViewers join a fighting game by typing in chat.
WallensteinVRVR labyrinth game with OpenXR + Vulkan.
NES SnakeSnake for the NES in 6502 assembly.
Minecraft VulkanVoxel world with a Vulkan renderer from scratch.
HexpansionRoguelike tower defense on an expanding hex grid. Unreal 5.
Cub3DWolfenstein-style raycaster in pure C.
WallensteinVRVR labyrinth game with OpenXR + Vulkan.
NES SnakeSnake for the NES in 6502 assembly.
Minecraft VulkanVoxel world with a Vulkan renderer from scratch.
HexpansionRoguelike tower defense on an expanding hex grid. Unreal 5.
Cub3DWolfenstein-style raycaster in pure C.
More projects
Vulkan RendererFirst steps in Vulkan.
ChungustractionDaniJam 2025 entry, theme: Attraction.
RibbitSpaceSpace combat prototype.
TopDown RPGMultiplayer RPG in Unreal 5 with GAS.
ToonTanksTank shooter in Unreal 5.
SFML RPGRPG with no engine, on SFML.
PyDefendTower defense in PyGame.
Discord RPG BotDiscord bot with quests and 1v1 battles.
MergeGameStack coins to pay the Money Man.
Lost PrinceShort story game in Unity.
Platformer2D platformer in SFML.
SnakeSnake in SFML.
TicTacToeTicTacToe in SFML.
1D CombatAge of War-style lane battler in SFML.
About me
- Location
- Turku, Finland
- Role
- Software & Systems Developer
- Interests
- Game dev, storytelling, startups, YouTube, fitness, reading
- Languages
- C, C++, Zig, 6502 Assembly, C#, Java, Python, JavaScript, TypeScript, HTML, CSS, PHP, MySQL
- Spoken
- Swedish (native), English (fluent), Finnish (conversational)
Timeline
- Åbo Akademi University B.Sc. Computer Engineering
- Hive Helsinki (42) Software Engineering
- Västra Nylands Folkhögskola Natur och medicin
- Finnish Defence Forces Military service, medic
- K-Supermarket Store clerk & cashier (work)
- Axxell Datanom, ICT